1036 POSITIONS · 23 TYPES

THE MAPS

Every game in Eternal Gambit starts from a real middlegame, and every one of those positions has a name. A map's type says what kind of fight it is, its tier (I to V) how big the Attacker's edge is. Open one to read both roles' briefings, then attack it or defend it against the bot, free and unrated.

ARENA

Nothing is safe in the sand.

BLIND SPOT

The squares no one guards.

CROSSING

One step from the crown.

DAWN RAID

Strike before they wake.

DOUBLE EDGE

Every blade cuts both ways.

IRON GRIP

The walls close in.

KINGHUNT

The hunt is on.

KNIGHT'S KEEP

It cannot be moved.

LOCKED GATES

The center is sealed.

LONE QUEEN

One crown against an army.

LONG GAME

Win by inches.

MAZE

No way out.

OPEN FIELD

Nowhere to hide. Room to run.

SACRIFICE

Something was given. Something is owed.

SENTINEL

Alone in the center.

SHIELD WALL

Outnumbered. Unbroken.

SIEGE

Surround. Starve. Strike.

STORM RACE

Two storms. One finish line.

STRANDED KING

A king with nowhere to hide.

SUN AND MOON

They never meet.

TITANS

Only giants remain.

UNEVEN SCALES

Different weapons. Equal weight.

GHOST

One side is down material, and that side is the Attacker.

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